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Of course the Colin McRae games have always been known for their excellent driving model: this time the game recreates every other aspect of a real rally season as well. We’re left with little choice but to declare Colin McRae Rally 3 the best driving game of E3.
There are few greater sensations than pure, unadulterated speed. Whether it's by skiing down a hill, flying in a jet plane, or by pressing your foot down on the acceleration pedal of a powerful rally car, the experience of traveling fast is downright irresistible. I like my speed, and I like it dirty, which is why rally racing appeals so much to me. And someday that might be my downfall.
The worldwide sport of rally racing has never, and may never, fully bloom in the US, but until then it appears publishers are perpetually willing to haul their great rally efforts over from the UK for the few US fans who simply can't get enough of this extremely explosive, dangerous and incredibly dynamic sport. I consider myself lucky.Leading the pack over the last four years in the rally genre is, without a doubt, ' Colin McRae Rally series.
![Colin Colin](http://dl.freegamesdl.net/images/Colin-McRae-Rally_screen.jpg)
Bursting onto the English scene in 1998 (and in the US in 1999 under Sony Computer Entertainment America), the original Colin McRae Rally drew tremendous critical acclaim for its sensational realistic take on the sport, which heavily countered Sega's arcade leanings. Now, with its first attempt on the Xbox, boasts a fleet of excellent qualities.
The game's crisp, detailed graphics, nearly perfect physics and handling capabilities, and an excellent set of cars and tracks on which to race will instantly capture any rally racer's heart. But it's also surprisingly short on game modes, and the game's singular dependence on the Ford Focus in the game's Championship mode is a questionable decision. Like Polyphony Digital's Gran Turismo 3 A-spec, is slimmed down from its previous generation iteration.
It offers less modes, cars and tracks than its predecessor, but the engine had to be built from the ground up for Xbox, PS2 and PC, and that's not an easy task. In fine-tuning the game for these new systems, adding millions more polygons for the cars and levels, and tweaking the incredibly luxurious physics system, it's clear the team had to give up something to achieve such a high standard in physics and handling. So what's a rally fanatic to do? The simple answer is this: Go buy the game, but consider yourself warned. There are few rally games that come close to the series, and the only legitimate challenger on the Xbox is Microsoft's Rallisport Challenge (which is better in some ways, and worse in others, but I'll get into that later).
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